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A brain breaks wheel for when the room needs to move.

Twelve brain breaks, spun at random. Physical, academic, social, or plain silly — whatever the wheel lands on, that's what the room does next. Hit "New 12" to reshuffle when the class has seen this batch too many times.

Spin
Physical Academic Social Games

The twenty-four brain breaks on this wheel come from Inclusion Rules ↗, a resource library for inclusive classroom practice. Grab the original guides and downloads there.